Support for GdScript
Answered
Please add gdscript language support in Fleet. I would prefer using Fleet instead of vscode for godot.
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Thank you for your suggestion! Adding decent support for a lot of languages would be possible after Fleet supports Aplugins API including the custom LSP plugins support.
For now for syntax highlighting you can use TextMate bundles in Fleet, including for GsScript.
There is no textmate bundle that supports GdScript at the moment but good to know that it will soon be available via plugins.
Thanks!